Where is the hoverboard in astro knights
Ask the guy on your left how to get off this planet. He'll tell you to leave your ship for scrap and then build a new one on the holopad. Click on Launch to take off into space. To fly the ship, just move your mouse cursor around. You can shoot your weapon by clicking. Pay attention to the coordinates in the bottom left. When you get into alien space, watch out because other ships may start to attack you. There are three planets to visit and you can do them in whatever order you like.
The coordinates for Jungle Planet are 15, Once you arrive on land, exit your ship onto a platform, then drop all the way down onto the ground and walk to the right to grab the Laser Lance. Next, go to the left and jump on top of one of the flowers. They will catapult you into the air. Keep jumping until you reach your spaceship again. Now jump through the swinging pendulums on your right avoiding the electrical bugs until you get on the platform on the right.
After that, go to the right. Next, you'll find Sir Cador , who's failed in his rescue of the princess. Talk to him and he will tell you that you should try to get into the cage to save the princess. Go up the rope and then jump on the four eggs without being caught by the giant birds inside them. After that, jump onto the cage. There's a unicorn inside. Click on the cage to open it and then click on the Unicorn.
Then Sir Cador will say that the Mother Phoenix is coming. Now you're going to be up on the unicorn and flying him with your mouse. You need to avoid the flying bugs, rocket missiles, and lightning clouds.
You can shoot the bugs with your laser lance by clicking on the mouse. After a while, the mother phoenix appears. She will open her mouth and then you need to shoot a fully charged shot by clicking and holding your mouse until the tip lights up green from your laser lance and hit her in the head.
After you hit her three times, she will destruct and you will return to Sir Cador. He will now accompany you on your mission. Once you are back in your ship, click Launch. The coordinates for Fire Planet are 83, Once you land on the planet, exit your rocket ship. You will be standing outside on a platform surrounded by hot lava.
If you fall into the lava, you will be sent back to the starting platform. Move to the right, jumping from platform to platform. When you get to the final platform, wait for it to get to the top of the volcano and then jump off to the left. Once you land at the top of the volcano crater, go down inside. Once you're inside the volcano, you need to make your way through the caverns while avoiding the yellow steam that goes by. If you are touched by the steam, you get sent back all the way to the beginning and have to start over again.
There are little alcoves along the way where you can wait safely for the steam to pass. As soon as it disappears, make your move to the next safe spot.
Once you get to a larger open area, the steam stops coming. But now there is a rolling rock creature that blocks you from passing. Time your jump to go over him just as he's rolled up into a circle and you should be able to get by. Once you get past him, you'll meet up with Sir Pelasus. He will tell you that he failed and that a beast is holding the princess.
He will give you an Ice Arrow to slay the beast. Now enter the room on the left, and you have to battle Dragotank. Jump up and climb the first chain to the top. Then move from chain to chain until you reach the end.
Drop down and run under the dropping spike ball from the dragon's tail. Then click on the lever to temporarily shut down the robot dragon.
Move quickly to the right, click on your ice arrow and shoot it into the dragon's mouth. Do the same thing 2 more times and you will defeat him. The coordinates for the Ice Planet are 73, These will spring you up in the air.
Jump onto the one on the right, then left, then left again until you reach the platform with you spaceship on it again.
Notice the strange bug on the roof. There are more along the way to the right, and they will zap you if you get too close. Wait for the swinging platform to get near, then jump. Tip: When the swinging platform get to the end then starts falling back then jump, this will cause you to land perfectly on the next platform.
Remember to watch out for those zapping bugs, which may knock you off. Once you have reached the end, go right. In the next room there is a knight dressed in shining green armor. His name is Sir Cador.
If you talk to him, he will tell you to save the princess from the cage to the right. To do so you should climb up the rope. You will then have to pass by four mechanical eggs that may knock you back if you do it incorrectly. Directions on passing them so that you can get to the cage:. The bird missiles can only be shot down with a fully charged lance shot. To completely charge up your laser shot, click and hold with the mouse until it is glowing very brightly.
Click again to shoot. Avoid the flying bugs, or you can shoot them with short little shots. Short laser shots can be made simply by clicking over and over again.
Watch out for electric clouds. They can be harmful, so simply move out of their way. After a while the Mother Phoenix will arrive. When her mouth is open, shoot at her mouth. Wait for the Mother Phoenix to come back, and she will either charge at you from the left or the right. If she comes from behind you, quickly avoid her by staying at the very bottom or very top of the screen, opposite of the area she is in.
It is impossible to shoot at her when she is behind you. Simply wait for her to pass, and come back facing you. May take a few tries. A good tip is for you to stay at the bottom of the screen. Once you win, the green knight Sir Cador will join you. Fly in a north-east direction to the Fire Planet. Its coordinates are 83 , Along the way there is a black hole, which you should avoid by going around it. The area around the planet is also inhabited by space aliens.
They will fire at your ship, so be careful. Once you see this dark red planet, click on it to land. Then exit your spaceship. If you touch it, you will be teleported back to your starting point beside the ship. The hard thing about this part is timing. Make sure that before you jump to the next platform that it is close enough for you to land on. Tip: When you get to the second last platform, point your cursor to the top-right and wait. Just as your platform starts to go down, quickly jump onto the last one.
After you get to the last platform, jump left and enter the volcano. Jump over it when it curls into a ball and rolls. Keep going left until you meet the red knight, Sir Pelleas. Ask him what you should do and he will give you an Ice Arrow to slay the beast in the cave.
When you enter the room, jump onto the hanging chains, then jump across them until you reach the other side. Jump down, dodge the spiky tail and then walk under the switch. Jump up and click on it. This will cause him to temporarily shut down. Do this three times to defeat him. Tip: When he starts to get angry after you shoot him, jump on the chains, dodge the falling spikes and get to the other side to do it again. Once you defeat the Dragotank, the red knight Sir Pelleas will join you in your mission.
Start flying in a south-east direction. The coordinates to the Ice Planet are 73 , The only problem is, the planet is protected by three space sharks!
To defeat them, get them to all follow you by shooting at all of them. Do this by getting near them note: Do NOT touch them! This will get their attention. Once they are all following you, lure them into the black hole which is north to the right a bit at the coordinates 84 , If this is too hard, just attract them one by one. Note: Make sure you keep them in view when you fly to the black hole because they can stop following you. Be extremely careful not to get sucked into the black hole yourself, because you will just be teleported back near Pewter Moon without having done anything to the sharks.
To get the sharks sucked into the black hole without pulling yourself in instead, simply fly around the hole, avoiding any parts of it at all costs. You will know that a shark gets sucked in when you see the yellow scrolling message at the bottom of the screen telling you that they have been eliminated. Once you land, exit the ship. You are now standing on a platform of ice. Below you is icy cold water that will freeze you if you land in it, causing you to teleport back next to the ship.
Jump onto the floating platform to the left, and keep moving left until you reach the end. Tip: Make a giant leap to the center, and watch out for the jumping helmet fish, which can knock you into the cold water. Once you reach the end, go right. Quickly climb up the mountain and watch out for the gigantic falling snowballs. At the very top is the blue knight. His name is Sir Gawain. Ask him if you can help, and you will receive a Force Shield necklace.
You will have to defeat a Tigercopter, which is a tiger and helicopter combined into one menacing creature. Use your force field to hit the snowballs back at the Tigercopter. Watch out for when it falls, because it will destroy your force field for a certain time. After he falls, a large snowball shoots out that will ice you, so avoid it by ducking.
Once you have destroyed it, the blue knight will come with you. You will return to your spaceship. Once all three knights have been rescued and reunited, you will be able to visit a legendary asteroid known as the Crystal Gate. Start flying west, to the coordinates 11 , Beware: this planet is surrounded by asteroids. Be sure to avoid bumping into the asteroids! It is also used to fuel the Moon Buggy.
There are two ways of obtaining fuel. For this method, you will need to find some Crude Oil. Use a bucket to gather it and place it in a Refinery, which will convert the oil into fuel. Go outside and click on the Holopad machine to the left. When you like your ship, click on the Done button and enter your new rocket ship. Click on Launch to take off into space. To fly the ship, just move your mouse cursor around.
You can shoot your weapon by clicking. Pay attention to the coordinates in the bottom left. Astro-Knights Island is the 9th island and it is a space-related island that was released for Early Access costs credits on June 3, , and to the public on June On top of that wheel is a Coil of Rope. Jump up on the wheel to get the rope.
Now walk over to the left and jump up on top of one of the windmill blades to get it to start spinning. As they spin to the left, a little glass bubble on the roof will start opening. Welcome to Astro-Knights Island. This is home to the peaceful town of Arturus — except that the peaceful town is no longer peaceful. After some tragic events with a dark sorcerer, Mordred, the town has fallen to ruins and the princess has been abducted to the far reaches of outer space.
Leave the Castle, go to the right, and talk to the hooded guy near the entrance. He will give you a Bag of Manure. Go a little bit more to the right and enter Ye Olde Rumour Mille. Now jump up and you will see a piece of rope hanging to the right. If you click on the owl you can tell it where to fly. Go back down, walk all the way left and keep pushing against the wall.
Push the left hay bale over to the left. Take your small key out and use it to open the entrance there and go down it! Accept their mission and receive the Coordinates page. Go to the final door first floor left and talk to the girl inside. Put the cheese on the ground and collect the robot mouse. Find the secret message on the table. Leave and head far right to the windmill area. Talk to the guy and get some manure.
Enter the mill, climb into the loft and release the mill gear lock. Talk to the girl in the loft. She will give you a Cosmic Symbols password. Go to the fountain again and press the three symbols then press the center one. You cannot enter these until you have the password card. Enter, get the key and go out. Run back to the windmill climb it and push the windmill arms counter clockwise by jumping on them.
It should open the roof. Go inside and power the machine with manure. Leave and go to the hay bales. Separate them and use the key to unlock the door. Go inside and scare the owl. Follow the owl out and release the mouse. The owl will eat it and follow you. Re-enter the hole in the ground, which is Mordred's laboratory. Run left and keep running into the wall. It will break. Run all the way to the end and enter the passage. You will find yourself in the jail cell.
The alien will self-destruct. Click the owl and then click the little green fuel rod. Exit all the way out and head right. You will see the hoverboard that you restored floating in the marsh. Hop on it and head right until you see the crashed spaceship. Take the green fuel rod and drag it to the broken pipe. First, grab the rope on the wheel mill in the swamp. You may have already grabbed it. Next, head right until you reach the castle.
Climb up until you see the crossbow. Attach the rope to an arrow and shoot roughly to the upper left. It might take several times, but eventually it will stick in the door of the princess's room.
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